![]() ![]() While Resident Evil 3's remake can't be called a bad game in isolation, it ultimately can't stack up against the series' other remakes.Īs the first remake in the series, Resident Evil's 2002 release precedes the other remakes by a wide margin. X was to 2, the remake's Nemesis ultimately fails to make as big of an impression, contributing to the incomplete and stripped-down feel of the game. Despite debatably being more integral to Resident Evil 3 than Mr. ![]() While Nemesis can be threatening, its appearances are limited to specific chase sequences, locations, and boss fights, meaning that it fails to build on the mechanics of the Resident Evil 2 remake's Mr. One of the game's greatest failings, however, is in its handling of its signature enemy, Nemesis. Related: Resident Evil 3 Remake: Every Change From The Original Most egregiously, many of the original game's locations and enemies fail to make their way to the remake, making for an experience that can feel somewhat short and incomplete, especially for fans of the original. While the game builds on the mechanics of the Resident Evil 2 remake in interesting ways, like with Jill's snappy dodge roll that rewards perfect timing with a brief time slowdown, too much of the original game is cut out. Despite quickly following the release of the critically-acclaimed Resident Evil 2 remake, having come out barely more than a year after its predecessor, the Resident Evil 3 remake unfortunately disappoints in several ways.
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